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[D2R Ladder] Druid Tornado Full Gear (Normal)
Main equipment:
Helm: Jalal's Mane
Armor: Enigma Mage Plate
Weapon: Heart of the Oak Flail - 30-34 Resist All
Shield: Spirit Monarch
Amulet: Mara's Kaleidoscope 20-24 Resist All
Ring 1: Stone of Jordan
Ring 2: Stone of Jordan
Belt: Arachnid Mesh
Gloves: Magefist
Boots: Sandstorm Trek
Switch:
Weapon: Call to Arms - 1-3 Battle OrdersShield: Spirit Monarch for casting Battle Orders
Some gameplay tips:
Elemental Druid has the following characteristics
1 skill synergy is very good, providng good damage and increased safety, the two major skills Hurricane and Tornado can add bonus to each other; therefore some people think that Elemental Druid is the most standard build for Druids;
2 survivability is better. first it is because of remote casting, druids do not need to be too close to the monster; the second is to have more spare skill points spent on Oak sage, which greatly increase the upper limit of life, you can add 1 skill point to Summon Grizzly to tank. The third is the large area of freezing effect of the Hurricane, and the effect is good for the non-cold immune monsters; the fourth is the "cyclone armor", which can absorb a lot of damage;
3 Tornado is a pure physical damage (note, not magic damage, nor elemental damage! It is the same physical damage as a sword), Hyrricane is a pure cold damage, there are two different types of damage, thus not too afraid of an immune monster; Moreover, the damage of the two skills can simultaneously attacks the monsters, no need to switch skills.
4 If not equipped properly, the damage is moderately low, especially hurricane damage is relatively low;
5 Tornado's trajectory has a strong randomness: there is a certain randomness in the cast direction, and Tornado does not go straight ahead. The novice druid needs to adapt to this. It takes probably a 5 minute practice;